Five of Cups
acceptance, healing, recovery, optimism
sun
gentle sun
No+
[Eldric, Iolanthe, Blaise] Dempster
Spy, Candlemaker, Affectionate, Coven
victory in defeat
Sparks
serenity, weather, artifact, dagger
advisor's coup
map burns
crystal, obelisk, dreamcatcher, charred
Loot
9 coins and a ruby-studded circlet
Swallow (feather): luck, hope, prosperity
rustic wooden sign, Broken pottery piece with a painted scene
leather strap
pens of fattened pigs
Boots of Walking: cannot stop walking. Will never tire from walking. Cannot run. Walk walk walk
a smoky, jet black liquid that reminds you of rancid cottage cheese that makes the target go blind for a while
Situation
Beneath the city's bustling streets, ancient aqueducts form an artful, secret dungeon where the magistrate imprisons political rivals. Recently, an escapee has begun spreading rumors of its existence, threatening to expose the magistrate's crimes. Hiring the party under the guise of clearing out "monsters," the magistrate's preference for silence is clear in his emphasis on "dead or alive." Deep within the watery labyrinth, a magical fresco steals hope from prisoners, showing those who gaze upon it visions of their own grim fates.