Two of Swords
avoidance, blindfolded, denial, frozen
rain/fog/snow
fierce rain/fog/snow
Yes+
[Axil, Mistael, Roc] Goldrudder
Guard, Clockmaker, Devout
endless curiosity
Sparks ✁
cathedral, gauntlet, cairn, collaborate
earthquake
witness vanishes
rune, trapeze, wilted, basin
Loot
20 coins and a bolt of silk
Mugwort (herb): dreams, divination, protection
bundle of dried jasmine flowers, worn-out broom
dagger with bone handle
barrels of cider
Boots of Walking: cannot stop walking. Will never tire from walking. Cannot run. Walk walk walk
a swirling, lime liquid that has an odor that makes your eyes tear up that makes the target go blind for a while
Situation
A cheerful innkeeper greets new arrivals. Quiet conversations among patrons reveal a growing fear: the priest’s daughter is accused of witchcraft. The town’s mood is tense, and a mob is about to act.